LET MJOLNIR FLY: FREE: If Thor hasn't been moved or placed this turn, and if no opposing character is adjacent, generate a Mjolnir marker [MAX 1]. // FREE: Roll two d6. For each d6 result (you choose the order), choose a horizontal or vertical direct path from the Mjolnir marker and then place the marker exactly that many squares away along that direct path. If either path first crosses: A square occupied by an opposing character, remove the marker and then make a close attack targeting that character regardless of adjacency -or- A piece of blocking terrain, remove the marker and then destroy that piece of blocking terrain.; GODDESS OF THUNDER: Charge. When Thor uses it, if her Mjolnir marker is not on the map, don't halve speed.; HAMMER SPIN: Impervious. Energy Shield/Deflection, but only if Thor's Mjolnir marker is not on the map.
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